For immutable Table.. the Correct choice ?

I need an immutable tables on some enties so I though I would just create a BlobAssetReference to a BlobArray. Is this an abuse of power and the incorrect data type for the problem

public struct MyTableData
{
    public int Width;
    public int Height;
    public BlobArray<int> TableData;
}

Seems reasonable to me, but I’ve only been using DOTS for 6 months

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I’ve only been using DOTS for 16 days… but that sounds appropriate to me.

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Lol thanks guys going with