Im trying to have my ForwardAdd pass to be multiplicatively blended with the ForwardBase pass. However trouble comes when I need the lights in the ForwardAdd pass to be additively blended among themselves.
Since the ForwardAdd pass gets run once for light, everything will be multiplicativelatively blended if I set the ForwardAdd pass to Blend Zero SrcColor.
It seems I have no way of achieving my goal nicely. Is there a way to define Blend per light? Or some other way to allow fine-grain control of blending?
Thanks in advance!