HI,
Today I was speaking with a composer who had the same asset for sale in both the UAS and on his website.
Yet the license in his website said:
- You are granted non-exclusive,
royalty free, rights to the use of
the audio file(s) in as many games
and applications as you wish
(“Product”)
- You are granted the use
of the audio file(s) for promotional
purposes of the Product (e.g. video
trailers)
and nothing else. I sent the composer another email saying that the license in the UAS could be different and had no reply. I also made the following questions (sort of)
May I use a sound assets from the UAS for non-gaming non-unity purposes as well, like in a youtube live video streaming session as a background music, as an intro for selling a light bulb, as the intro of my YouTube Channel? As the background music for a gameplay video of a videogame done by others or for just talking about the weather? To use it as a background music during a conference about airplanes? To use it in a non-Unity game?
Do I need a special agreement with the composer?
(What about other assets, like 3D models or textures?)
I never used it for anything else, but this led me to be uncertain about it.
I’m assuming everything should be licensed as commercial/non exclusive, but please correct me if I’m wrong.