Hey guys,
I can’t seem to find a function to access this? Did a search and found a lot of reports that this isn’t supported…
Is this true? If so does anyone know if this applies to games published to the 360 using Unity?
Cheers in advance
Hey guys,
I can’t seem to find a function to access this? Did a search and found a lot of reports that this isn’t supported…
Is this true? If so does anyone know if this applies to games published to the 360 using Unity?
Cheers in advance
If you search through the forum, I’m sure I’ve seen a thread where someone was/is working on this. I don’t think by default the force feedback is recognized, but they had found a way to get it working, though it was early days and still had a few bugs.