Hi
I’m using unity3d 3.4.0 free.
In my multiplayer first person game.
If a wanna play an animation it won’t animate it to the end. But if I hold the key pressed the animation will play completly. How is this to fix if I wanna only press short?
I know that it exist a bug. But it is removed since version 3.2.
For animating I use:
animation.Play();
animation.CrossFade();
If you want I can post also my hole animation control script. But be aware it is too mesi.
Thanks.
realm_1