I am trying to build multi-language compatibility. I am using a font which supports many languages for this purpose. If I copy and paste a translation from Google Translate into my code as a Label’s text, like for the translation of “SUBMIT” in Korean (for a submit button): “제출하다”
This works in Editor. When I play my project, the Korean unicode string shows up just as it should. But when I build to Android, nothing shows up where this string should be.
It seems Android or the build process is stripping out this unicode. Is this normal or is there something else I should be doing?
If this is not normal, any ideas for ways to narrow down the problem?