Forest Effect

Well… I got a little issue with my game, involving lag…

The thing is, we plan to have this forest stage, where you can maneuver through paths in a forest. But the issue is that, we can only think of making the forest effect by adding alot of trees to cover the area, which results a high chance of lagging the game. We tried using the terrain package trees, and it lags even in the editor…

Can anyone who worked on forests before give me a few hints as to how they did their forests using terrains and made it believable?

Thanks!

Im not and expert (I havent got so far in my game yet as placing trees :smile:), but I guess LOD is a way to solve this… Unfortunately I have no idea on how to use LOD in unity :frowning: