Dear Forge and Unity developers,
I am making a simple card game with multplayer, it is going good but the networking part is driving me crazy.
I am using the free version of Forge networking, I have followed the tutorials on youtube and understand most of them.
Then I coded some networking and it works! but from an pc, so when I build an .exe on pc, make unity player the host, then when I try to join from the .exe it works, I am joinging and I can communicate.
But when I make an .apk file and run it on my Phone I can’t connect to the Server/host which I am running in unity editor.
Can someone help/explain why this is happening and how I can solve it?
with kind regards,
Speedt4