Forward time on load

I have an orb with a VFX particle system. Those particles move a certain way over time. Is it possible to simulate a certain amount of movement before the scene loads so it doesn’t seem like the particle system is just getting started? Thanks!


Hi @Odd-One-Out ,

Yes, at the asset level you can set your prewarm time:

This should give you the desired result. Hope this helps!

6727606--774310--upload_2021-1-15_10-16-0.png

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Awesome @VladVNeykov !! It works perfectly. I thought it would be set in the graph itself. Thank you so much!

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