FP Controller won't move

Hi,

I downloaded Unity about 2 hours ago. I started doing the GUI essentials tutorial. I have been following it word for word. I am at the part where it instructs me to “Play my Game” under section 9 (so far I have a pillar, a plane, and a FP controller). When I press the play button I am unable to move or look around or jump.

The controller is not intersecting any other object - it is sitting just above the plane. I loaded the island tutorial and I can successfully move around as expected in that.

Sorry If this is a common issue or I’ve missed something obvious - I did a search but found nothing.

I have tried so far:
Deleting and creating the controller
Restarting Unity
Restarting my computer
Running unity as administrator (win 7)

I am really enjoying using unity at the moment but this is driving me mad…

Can’t say for sure what the problem is without seeing the actual project, but here’s a couple of suggestions:

  1. Check the console for warnings or error messages.

  2. Add some debug output to see what code is and is not being executed.

Hi Jesse,

Thanks for your reply.

There appears to be nothing in the console (no errors etc)

All I have done so far is follow the guide. I haven’t altered any settings or preferences. The plane is at 0 on the x axis, the cube is in the middle of the plane, and the fps controller is on the plane. Other than that the only other thing I have is the light source.

So I only have the 4 assets listed above. I don’t see why it won’t work when the island demo works fine.

How would I go about adding debug code?

Welcome to the forum, GesterX!

Is there any chance you could upload the project somewhere and post a link to the forum? It’s likely that there is a subtle error somewhere, but it is very difficult to guess what it might be without access to the project.

Thank You for the warm welcome!

Is the best approach to simply zip up the project folder and add it as an attachment? Or would something like mediafire be better to use?

Thanks for getting back to me. Nice to see a community take care of the newer members with seemingly very simple problems, rather than just focusing on the more interesting big ones.

I solved this…

I had to copy the FPSWalker Script and the MouseLook Script across to my project. I think this may have something to do with the fact the project is not in the same folder as the Island Demo (perhaps)

EDIT: Yep waht happened is when I create a new project I get a funny little error. I must have selected the “Canecel” option and it only imported a few of the standard assets.

This time I selected “Try Again” and it all works as expected.