Before I start I just want to say that I am a complete noob when it comes to scripting, I literally started a week ago…
With the script below and slight tweaking of the options I have managed to get the animations to do the following:
Show walk animation when holding W key
quikly change to an idle animation when pressing nothing
and an on the spot jump animation.
this is what I want to happen:
When walking forwards I want to be able to jump, have the animation for jumping play, then while still holding the w key when the jump animation has stoped to change back to the walk animation.
the problem is that if I’m walking and jump, the jump animation plays but when I land all animations stop…
basically I want the animations to be smooth with each other.
this is the code Im using
(javascript)
is there anyway to fix this?
function Update(){
if(Input.GetKey("up")){
animation.CrossFade("walkanim2");
}
if(Input.GetKey("w")){
animation.CrossFade("walkanim2");
}
if(Input.GetKeyDown("space"))
{
animation.CrossFade("jump");
}
if(Input.GetKeyUp("up")){
animation.CrossFade("animstop");
}
if(Input.GetKeyUp("w"))
{
animation.CrossFade("animstop");
}
}