Fps arms get huge after i enter playmode and animation plays. PLz help.

I am making an FPS game. I made an idle animation and it is supposed to play when I enter playmode. When I enter playmode the animation starts, but enlarges the armes and turns them inside out. I don’t know how to fix-help.

Please help asap it would really be appreciated!


hard to say, as you show only the base hierarchy of your model, not the actual joints which gets scaled up. In Unity any scaling effects the sub-structure as well.