Hi, my name is Henrique, i’m from Brazil, and I would like a little help from you guys.
I’m developing a game (just me), basically about surviving to mutants of a biological accident. I would like to know what’s the best way to implement multiplayer in my game. I’m not asking for code, or anything, just trying to start a discussion around the theme.
I started watching some tutorials about multiplayer implementation, I got the basics, but can’t decide wich solution to use (Photon, Smartfox, Unity’s default…). The features I need are:
- Up to ~20 players online in a single room.
- Ability to create, join, and find rooms.
- Use Javascript (as I don’t know C#) - Photon does it, but it hasn’t autocomplete in Javascript
- Ability to self-host server (while the game is in development, so I can test it with some of my friends) and dedicated servers too. (After I I know Photon supports it).
A good example that fits all that I want, is Contract Wars. I just don’t know if I can self-host it. Another one, but not developed with Unity is Counter Strike series.
Hope I was clear, and sorry if I miswrote something wrong, as English is not my main language.
Thx in advance!