FPS Control errors after importing

Hey there guys,

I am very new to programming so I could not solve this puzzle on my own. I downloaded and implemented FPS Control of the tornado twins into my project. But now I get error messages and also the graphics doing some kind of weird things now (see this white lines in my scene window). Does anyone know how to solve this?

Here is a screenshot:

Thanks guys! Oh and I haven’t found a solution in other threads. But if there exists one, just link me to it.

Hm does anyone see my picture? It didn’t seem to work. Here is the link to my picture:

http://www.bilder-upload.eu/show.php?file=81b4e4-1418407297.png

Okay after a long research I found the solution. If anyone of you guys has this problem, do this:

Open the script “ProGrids_GUI.js”. Or just double click on the error message, it will bring you directly to the script.
Then you have to replace lines 107 to 123 with this code:


//snapselectedbutton
//if(GUILayout.Button(GUIContent(snapSelectedGraphic, “SnapAllSelecteditemstoNearestGridPoint”)))
//{
//EditorUtility.DisplayDialog(“SnapSelected”, “Youcaninstantlysnapallselectedobjectstothegrid. Sorry, notavailableintheFreeVersion.”, “Okay”);
//}

//snapsize
if(GUILayout.Button(GUIContent(snapSizeGraphicasUnityEngine.Texture, “ChangetheGridSizeandUnits”)))
{
EditorUtility.DisplayDialog(“GridSizeandUnits”, “Gridsizeandunitsareadjustableatanytime! Meters, Centimeters, Feet, andInchesareavailable. Sorry, notavailableintheFreeVersion.”, “Okay”);
}

//showangleson/offtoggle
if(GUILayout.Button(GUIContent(anglesOffGraphicasUnityEngine.Texture, “ToggleAnglesVisibilityOn/Off”)))
{
EditorUtility.DisplayDialog(“AngleGuidelines”, “YoucanviewhandyAngleGuidelinesforpreciseconstruction. Sorry, notavailableintheFreeVersion.”, “Okay”);
}


But I still got this graphic thing going on. I don’t know where it is coming from. It happened just after I installed FPS Control. The graphic problem also happens when I play the game, so it’s not just the scene window. Can someone please help?