FPS controller clipping into geometry

I can’t figure out how to fix this, but my FPS controller is clipping into my level geometry. Pic below…I have tried scaling the controller, etc but I can’t figure out what I am doing here…

You could try making the near clip plane of the camera smaller, though that reduces depth precision. If the radius of the controller is larger than the near clip plane value, I don’t think clipping should happen, though.

–Eric

This fixed it for me, as it turned out I had scaled the controller smaller than the near clip plane.