FPS Controller drifts to the right when Moving.

I have been working on a game that uses the firsts person controller, Whenever I move in any direction, the character drifts slightly to the right. I think it may be to due with the Model in the view of the character, here is a screenshot


in the editor


In game

The POV Entity is set to point towards the Spawn point for the projectiles, which is this


I think it is because the POV entity is moving interdependently to the character controller, is there anyway i can fix this?

Never mind I was able to fix it by removing the Full player model which was pointless anyway