My FPS Controller keeps falling through the map.
I have these things in the game:
Terrain
Flare Mesh I made
Sparks (x2) for flare
Smoke for flare
Thats it, but why does it keep falling through the map?
I also have a FPS Controller.
Idk why he is falling through the map though
Anyone??? Please help i need to get my game rolling
Make sure your character controller is completely above the terrain. you can adjust the settings in the inspector when the first person controller is selected.
If you’re in one of the default projects, like Bootcamp, the layer collisions may be messed up, too. You can fix that by going to Edit>Project Settings>Physics and changing the collision matrix or finding layers that will collide. I noticed that this was a huge issue when I upgraded to 3 and I stopped using Unity for a while.