I have First Person Controller inside my game, and i want get physics working with that.
I have 5 boxes , added rigidbody on those. and they have gravity. But when i run to some of boxes it collides, but box dosent move. Any clues?
I have First Person Controller inside my game, and i want get physics working with that.
I have 5 boxes , added rigidbody on those. and they have gravity. But when i run to some of boxes it collides, but box dosent move. Any clues?
The character controller doesn’t inherently have any effect on physics objects, as it isn’t a rigidbody. It has to be added via scripting. Some OnCollisionEnter functions could be useful to you.
Many thanks ![]()