Fps controls iOS

Hi people, does anyone have touch rotate fps controls for iPhone?
The joystick rotation isn’t really working for me - an example of what I’m looking for
Is similar to eliminate gun range or modern combat 2.

Any help would be greatly appreciated, thank you…

at the top resources, then the example projects, the iphone ones and in there the warehouse demo

has all you need at least for starting. anything beyond that will then be fully up to you

Thanks for the reply, i found this in the forum , it did the trick:

var target : Transform;
var distance = 10.0;

var xSpeed = 250.0;
var ySpeed = 120.0;

var yMinLimit = -20;
var yMaxLimit = 80;

private var x = 0.0;
private var y = 0.0;

var xsign =1;

@script AddComponentMenu(“Camera-Control/Mouse Orbit”)

function Start () {
var angles = transform.eulerAngles;
x = angles.y;
y = angles.x;

var rotation = Quaternion.Euler(y, x, 0);
var position = rotation * Vector3(0.0, 0.0, -distance) + target.position;

transform.rotation = rotation;
transform.position = position;

}

function LateUpdate () {

//get the rotationsigns

var forward = transform.TransformDirection(Vector3.up);
var forward2 = target.transform.TransformDirection(Vector3.up);
if (Vector3.Dot(forward,forward2) < 0)
xsign = -1;
else
xsign =1;

for (var touch : Touch in Input.touches) {
if (touch.phase == TouchPhase.Moved) {
x += xsign * touch.deltaPosition.x * xSpeed *0.02;
y -= touch.deltaPosition.y * ySpeed *0.02;

var rotation = Quaternion.Euler(y, x, 0);
var position = rotation * Vector3(0.0, 0.0, -distance) + target.position;

transform.rotation = rotation;
transform.position = position;
}
}
}

Thanks to HESHAM for this one

Dreamora, thank you for pointing the demo scene out to me, it is in fact exactly what i was looking for ! i hadnt checked it out because i hadnt looked at occusion culling yet.

Thanks again!