Hi,
In our game we have the following game objects and the game objects count will increase with game play.
- 4 game objects with box collider and each having a 2d sprite as a child to create lines
- 4 game objects with sphere collider and each having a 2d sprite as a child to create a circle
- 4 game objects with mesh collider and each having a 2d sprite as a child to create respective shapes
As i told game objects count will increase with the game play, becomes more sprites, leads to decrease in fps.
I am enabling and disabling the gameobjects based on whether gameobjects is on srceen or not but still i am facing the same problem.
Here i have attached an screenshot of the game for further details.
Please help me out in this, any help is appreciated.