FPS dorps due to colliders ?

Hi Guys

got a problem! I have added colliders to my object scaled them which i think is causing my games FPS to drop like crazy its goes down to 3 FPS. the game im designing is for iPhone/ iPod :lol: of course it is.

can the colliders be the cause of the same? If yes
what can be done about the same.

thank you

Do you also have rigid bodys attached to the gameobject ?
Are you by any chance moving around your objects without applying phisic forces ? If you are, and you let the rigid bodys penetrate each-other, then the fps will drop like you are saying.