FPS Help.. Pickup and Use "Weapon"

New to Unity, so bear with me.

Does anyone have a link to some good resources (or could help) with this issue? I have a first person camera set up, and I need to walk up to an object, click to pick it up, have the character hold onto it, and then click again to put it in a specific location.

Help is much appreciated!

You can check this thread, it has Fps constructor, which has a weapon pickup example, and FPSControl, which also has a more complex example. Is Unity Right For Me??? - Industries - News & General Discussion - Unity Discussions
Also Armedunity has some good Projects/assets that might help.http://armedunity.com/files/category/2-free-projects/
Setting it back down will require a new script, or an edit of the pickup script.

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Thank you!

I am a total idiot when it comes to scripting, but I guess essentially what I want is for an object set to active when a trigger is clicked, and inactive when another trigger is clicked. I can’t seem to find any specific tutorials that deal with this, they seem much more complicated.

Any ideas?

Try these.

Youtube is a great place to learn Unity!