One more update - Multiplayer v1.4 Web player preview was uploaded (Link at front post)
FInished Shot Sync feature - now all weapons are synced
Last thing left to do, is damage system
So expect FPS Kit | Version 2.0 Multiplayer release next week
Hey NSdesign, I noticed that even in the multiplayer the pause menu still comes up after every death. It is a tad bit annoying after awhile. Would it be possible for you to implement a system in which it would have a countdown to respawn, instead of that menu and having to click the respawn button? Perhaps you could bring up the pause menu while waiting to respawn with tab. Anyway, just a suggestion. The kit is amazing, and for the price of 35 currently, it is beyond a bargain. The guns themselves in your packs on the asset store cost MORE together for both packs than for the kit (which also includes the scripts, the models and more). I recommend lowering the price of your animated models in the packs. Anyway, great work! I look forward to future updates. This makes OMA's kit look like the Unity 2.0 FPS tutorial. There is no way this is worth less than 50. Also, is there any chance of AI?
Actually this problem still persists. If you have the same weapon out as someone else and that someone else hit another player. All players with the same gun apparently hits.