Hi there!
I am currently developing a 2D Platformer game for Mobile devices with tk2d.
When I test my game on my computer, the frame rate is quite good and everything works fine.
On my Samsung Galaxy S3 though the frame rate collapses sometimes, causing the game to have lags when I move my character.
I have allready set the project quality settings to be “fastest”.
I also use FixedUpdate()- functions in my routines (I use the CharacterMotor to move my sprite) but there are still lags.
Does anybody had the same problem and can help me to improve my performance on my Android device?
Cheers!