FPS low with water!

Has anyone had problems with the Daylight Water in Unity? I noted that when I put in my scene, the FPS stay slower. I think that is something with the material, because if I remove the material, the FPS stay normal.
Someone know what can be?

what are your pc specs?

That the performance goes down is normal. reflection means that everything gets rendered once again for each reflective surface that updates its surface and if you didn’t modify the water that means every frame every water