Hi, I have some questions about making an fps game. 1)How can I make an attachment system and attach this attachments to the gun if I have a weapon+hands prefab. 2) In all the fps kits I’ve seen a standard run animation for all the weapon+arms prefabs… how can I make one?
Thank’s in advance.
1 Answer
1Dear @redfalconn
I am not too good at animation so your second question I cannot answer, however the answer to your first question I might have. Basically you have booleans that, if true, will modify and / or decrease certain stats on your weapon (for instance the range float), if you wanted to show this than you could have models parented to your gun model that are only active when the boolean is true.
I genuinely hope this helped.
D-Mallard