FPS: Sample Not working

Before I created this thread, I looked at many other resources and all did not seem to help…

I am trying to load the FPS Sample into unity and I am following all directions it gives me, and it is still not working? On GitHub - Unity-Technologies/FPSSample: A first person multiplayer shooter example project in Unity it states:

Unity version: 2018.3.8f1
Platforms : Windows (client and server) and Linux (server only)

Also States:

IMPORTANT: This project uses Git Large Files Support (LFS). Downloading a zip file using the green button on Github will not work. You must clone the project with a version of git that has LFS. You can download Git LFS here: Git Large File Storage | Git Large File Storage (LFS) replaces large files such as audio samples, videos, datasets, and graphics with text pointers inside Git, while storing the file contents on a remote server like GitHub.com or GitHub Enterprise.

When installing the version 2018.3.8f1, I made sure it had windows standalone support as shown in the instructions, So then I used tortoiseGIT, and selected LFS, then “Cloned it” into the folder under the “C-Drive”, and I load it into the Unity editor version 2018.3.8f1

When I load the project with Unity, the project loads, but at the top there are drop-downs and you should be seeing a tab called “FPS Sample” but I don’t?

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Try to re-import all the assets into Unity by right-clicking and selecting Reimport All.

PS. This can easily take a while so let it do its thing.

If you’re getting any major errors it won’t get to the script compile step, and you will not get the FPS Sample menu item that requires the scripts to compile. If you get any pop up errors or errors in your console that the readme doesn’t address, take a look at the file diffs from Pull requests · Unity-Technologies/FPSSample · GitHub

Hello, I am having this same issue and I am stuck at the same point you were at.

I am wondering if you found a way to fix this?

If you received a bunch of cannot connect to ‘staging-packages.unity.com:443 errors when you first attempted to open the project (and continued past them) you’ll likely need to go into the manifest.json file indicated within that error message and make manual adjustments. Not all of the necessary scripts ran during setup.

  1. do this to that manifest.json file: Remove https://staging-packages.unity.com registry in manifest.json by markmssd · Pull Request #110 · Unity-Technologies/FPSSample · GitHub
  2. then edit the 6th line down: com.unity.mathematics": “0.0.12-preview.21”, and change it to “com.unity.mathematics”: “1.0.0-preview.1”,
  3. save, then “retry” to load the project. It should take a little while longer than before.
    Good luck!
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Does it work?

still does not work

0
the “download zip file” way won’t work for unity project example (also I need help)

git clone https://github.com/eddyedyt/FPSSample.git

this is the fps sample project by unity and it’s just 60+ MB while downloading via zip method but, when it comes to cloning, It’s almost 18GB So, first I tried zip method, opened project BUT THREW MANY ERRORS!!! then I decided on the challenging step! DOWNLOADING 18GB via cloning with GIT LFS Still, there are some doubts about a few things, that 1. GIT LFS is no longer(an issue popped up while cloning) 2. I’m a noob in the cloning arena 3. My 15 GB downloaded was gone on a powercut(oh what the…what am I doing with my life…) any help or advice would be pretty much helpful

0
the “download zip file” way won’t work for unity project example (also I need help)

git clone https://github.com/eddyedyt/FPSSample.git

this is the fps sample project by unity and it’s just 60+ MB while downloading via zip method but, when it comes to cloning, It’s almost 18GB So, first I tried zip method, opened project BUT THREW MANY ERRORS!!! then I decided on the challenging step! DOWNLOADING 18GB via cloning with GIT LFS Still, there are some doubts about a few things, that 1. GIT LFS is no longer(an issue popped up while cloning) 2. I’m a noob in the cloning arena 3. My 15 GB downloaded was gone on a powercut(oh what the…what am I doing with my life…) any help or advice would be pretty much helpful

You must check out at a version older than the march head, unfortunately it broke a lot, for me at least

still does not work i filed a bug report the unity team responded but they didnt help with anything