FPS Weapons 2

FPSweapons 2

17 animated weapons + demoscene

animations are legacy
animation sets and synced sounds for:
fire
reloading
hide
ready
ambient
melee
grenadethrow

also includes a character that matches the animated arms

submitted
asset store link
video of update 1.3

2 Likes

Big fan of your work. I’m subscriing to this thread,

1 Like

Very nice.

I don’t like the fact that the pieces of the body dissapear when hit but i saw another video of your channel (One with zombies) and the body parts in that video fall to the ground so i assume you got that under control :smile:

There will be also humanoid animations or only legacy.??

Looking forward your progress.

Hi

Like your works, but it’s about modern weapons again. Do you plan to make an futuristic pack?

Nice looking pack so far Mister-D. Y
ou might consider adding the bi-pod to the SAW (the one with the green ammo box) Standard military issue for those comes with the bi-pod. Would make it even more useful if it was animatable by the developer or has provided animations for up/down position.

yes body parts will fall off but its not scripted yet :wink:
humanoid also yes but im not sure if they will be in first release

yes thats the plan , not sure when tho

hmm… i didnt model the saws bipod and i dont have uvspace left for it. i could add it as an attachment model and also add some scopes/sigths, silencers and extra grips

2 Likes

version1 submitted

1 Like

version accepted

were is assest store link??

1 Like

asset store link

is the zombie dismember included in this assest. Is there multiple arms??

the zombie is not included. the dismemberment scripts are included but not setup yet. that is for the next update, if sales go well :wink:
only the arms with fingerless gloves are included(as in the vid)

the zombie was this asset link

new smg


Love it we all of you work.

Bought :slight_smile:

hah tnx

submitted version1.1

Looks nice but with zombies in the scene would be cool :wink:

i know but i cannot script AI , maybe later when i have better scripting knowledge :wink:

update is accepted