Is there any specific reason that nobody has made a high detail Fps in Unity?
We’re all into MMORPGS ;).
No actually we are making a FPS ourselves, and we aim on competing with CoD (or better) on a multiplayer&graphics quality level (www.verdun-online.com).
thanks, i hope that you can beat it, i am tired of cod ![]()
i checked out your website, looks like it has a good storyline, but plz for all the people who play it, dont make the reload times on the guns rediculously slow ![]()
What about Interstellar Marines?
–Eric
thank you for posting that, its a good game and i think it shows me what the engine can produce. do you know if phosphor was made with unity, i heard it was, but im not sure?
I think Phosphor was made in Adobe Director. You know, Shockwave. Unity blows Shockwave away though, in many aspects (including price point!)
ok,thank you. i agree.
I am working on a Fps too, I think there is alot of teams that aren’t showcasing their projects, alot of nice projects just pop out of the blue.