Fraction Node Missing?

Em, so I opened Unity today, started a basic unlit URP shader. Looks different, fragment and vertex seperation, cool. But now I am trying to tile a visual element on a shader, which I would usually do by running a UV tile and offset node through a fraction node. But the fraction not is missing.

This one…
https://docs.unity3d.com/Packages/com.unity.shadergraph@10.3/manual/Fraction-Node.html

Nothing in the docs, what are my option now? Sometimes using Unity feels like I am leaving the house to go to work, but my car wont start, so I open the hood and my engine is missing. I love you guys, I know you have a solution for me, but please find a way to let me know.

Ok, so for anyone else that may run into this. Just wait a little, scratch your shoulder three times. Say the word “formaldehit” two times while staring out of a window. Then bring shader graph in focus again and, hit space and search for “fraction”. I know you have done it 20 times before but this time it will work.

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