What fps do animations in Unity typically play at?
See, I have animations I’ve set up in Maya at 60 fps, which in Unity play far more slowly. To try and find out I imported Lerpz into Maya and fiddled with the playback speed until his animations were roughly the same speed as in his game (turned out to be 24, which is the standard for movies).
The question is, how do I alter this value so my animations play at 60 fps instead of 24?
Also, I assume animations typically play in Delta time by default, correct?