Hello everyone, I use macbook pro. I’ve been dealing with this problem for the last 2 days, but I still can’t solve it. I got the build of my Unity project and run this file in xcode. But when I “Run” I am facing this problem. Then,
I tried something different today. I opened an empty project and built it. This file worked fine in xCode. But when I added “Admob” to this project, I encountered the same error again. So my mistake is also because of admob. Please help me.
By the way, I tried that install the pod to this project file. But it didn’t work.
I’m facing the exact same issue, but with Firebase package in my Unity Project. I tried multiple Firebase versions, all of them causes this same issue when building the project on XCode (Framework not found FBLPromises).
I’ve tried all possible solutions I found googling, none of them worked.
I’ll appreciate a lot if someone has any hint about this issue.
Is there anything in the error message saying bitcode. I had to comb through my build setting in Unity project in xcode and disable bitcode.
Another error I encountered was to install the right version of coco pods. I have to manually do it through homebrew.