Actually I’m not sure if this a UnityGUI question at all, but that’s the closest I could think of. Anyway, I’m just a UI (web) designer and I would like to know if it is possible to add a frame (or panel) for the unity layer, a game or whatever, in a manner that this frame would be on top of everything unity puts out.
Like if I make a basic rounded corner box with html using png/gif to leave the center area transparent, and add the unity stuff in a div that is behind that box, will unity obey me and stay inside the div I assigned it to? Or can I somehow control the z-index unity uses for it’s elements?
So basically, is it possible to make custom borders for unity, so that the unity rendered content (game, models, etc) stay under it.
I hope this makes sense to someone
- Osku