Cloud Console offers a simple and effective way to access the Unity Editor Console output remotely, using just a web browser.
From the Unity Editor or virtually any Unity build target, Cloud Console will connect your game with a web service -hosted on your Google Drive-, which generates a webapp where you can read the console log as the game plays.
This flexibility cames at no cost: is totally unobstrusive to your development process, your workflow and your game.
Summary:
• Access Unity Console output on the Cloud.
• Help developers, QA staff, & support.
• Unobtrusive: trivial changes required.
• No credentials required.
• Source code included.
• No dependencies, plain Unity API calls.
• Easy deployment, no extra hosting required.
• Detailed Developer Guide.
Cloud Console uses the principle behind Google Sheets for Unity , which enables Unity projects to make use of Google Drive environment and services, while freeing developers from third party libraries or dependencies, authentications, hosting services, or handling of end users credentials.
Using this simple but remarkable mashup, Cloud Console effectively allows your development team, QA staff, support team, and distributed partners, to access in real time the output of a running game build, played by team members or even players anywhere in the planet where there is an internet connection.
Since January 2019, this asset if FREE.
January, 2019 Update:
The asset has received a complete revamp, simplifying some parts and improving performance drastically on the server side, particularly on the Google Doc Report generation that was lagging due to the use of image blobs on some parts. I have changed to unicode char glyphs, among other things.
Also, from this moment, the asset will be FREE of charge.