With the feedback I recieved from the old thread, Imade some updates on the game.
It’s the same game, obviously, but some things has been fixed.
Play on Game Jolt
Play on Kongregate
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Fell free to say something after playing.
Definitely an improvement from the last version.
I also think that if they hit the wall they should be slowed down.
So when they hit a wall with the shield instead of being able to carry on at normal speed, their speed is reduced by say 25% for a certain amount of time and gradually increase back up to normal speed.
This acts as a punishment for hitting the wall.
Just a thought =]
Reducing the speed would make the game easier, this would not act as a punishment. The shield ignores the collision, so -at least for me- makes sense keep the speed the same when collides. Thanks anyway. 