FREE How to Import Microsoft DirectX Models into Unity guide

Hi Everyone!

It’s me again Greg Bassett from A-Lab Software Limited, the person that recently produced a collection of 18 FREE Skyboxes for ALL to download and use both non-commercially, and commercially as a UnityPackage for easy import into your projects.

http://forum.unity3d.com/viewtopic.php?t=29200

Well I am at it again, this time I have created a FREE easy to use 32-page step by step guide detailing how to import Microsoft DirectX format 3D models into Unity, including animated objects!

I share the secrets of the tools required and where to get them to enable you to make use of the many freely available DirectX format models from the web.

As well as showing you how to import this models into Unity, the guide also provides information on where you can obtain a large collection of game ready models, textures and audio files for FREE!

These include:

25+ People and Monsters
20+ Vehicles
10+ Weapons
35 MIDI music files
120+ Audio Files
200+ WAV sound effect files
4 MP3 game soundtracks

To download my pdf guide please visit Welcome to A-Lab Software! Your web 3D Content & Online Product Marketing Solution Providers... and scroll down to the bottom of the page.

I hope you all like the guide and it is of use to you!

And if you make use of DirectX models in your projects as a result of the information in my guide, please feel free to make a donation were possible, by donating you help me to continue to produce more top quality Unity 3D resources, plus I am saving up to upgrade my Indie license to Pro!

BTW, you can read more about me and what I do in the latest issue of 3D World Mag, page 20 Reel Lives interview.

All the best!

thanks Greg, good stuff from you again :wink:

heh thank’s buddy,
you don’t make many topics or post a lot, but when you do it’s allways something usefull and worth saying thanks :}

EDIT:
O jaxas labas ;D

No offence but those models suck lmao.
I mean come on, they’re like worse than PlayStation 1 :smile: :smile:

The guide is not really about the quality of the models, but about how to convert DirectX models for use with Unity.

There are lots of high quality DirectX models available on the web, and my guide shows you how to use them in Unity!

Hey Greg thanks for posting the tutorial.

Just thought you should know, the guy saying your models arent very good, has actually just been outed for stealling and trying to resell models made by someone else.

http://forum.unity3d.com/viewtopic.php?t=36285

:slight_smile:

AaronC

If you use Unity on the Xbox, won’t we have to use directX models?
if so then the communtity salutes you, I may took a look at this, but I just use 3ds instead.

Thanks for the feedback and comments!

Interestingly enough, I am just putting the finishing touches to two model resource packs for Unity, Castle Construction Pack, and City Streets and Signs!

I will post some shots soon on the forums! :slight_smile:

GREAT! cannot wait to see the castle construction pack.

BTW, has anyone made a castle out of blocks and then fired a missile at it, just see how realistically it falls down? or would that be too much for the Physics engine?

This is one post I bookmarked :smile:

Thanks a lot for this.

Hi all,

Thanks for your interest!

Still working hard on finishing my model packs, will post some screenshots of Castle Pack before end of this week.

seems your website is down.
Any one got a link to where I can get this guide?
I reeeeaaaallyyyy need it .
I got like 200 models in .x format (both my own, and ones i bought, and was using in another engine) and i would really like to be able to use them for my project with unity.

If all else fails, you can always download blender, import the .x models into blender, and then export them as something else. .fbx for example.

Yeah I already tried that, but by some reason it wont import my animated .x files into blender:s

My site is back up now, curse my ISP… :sweat_smile:

Awsome:)

Glad to see a nice guide:)
Already got Dark GDK, DarkBasic pro, and FPS creator, so there are very few free 3D objects that i don’t have, but still a very nice guide:)
I’ve been searching very long for a simple way to convert my objects:)

Thanks for all the kind comments about my guide.

Also, did you know I have release a Graphical Toolbar for Unity, take a look at the following thread.

http://forum.unity3d.com/threads/72886-Just-Released!!!-my-latest-productivity-tool-RapidUnity-Graphical-Toolbar?highlight=rapidunity

Also, you can download a demo for FREE from the link in my signature below…

I just wanted to see if the models you refer to are the ones I got when I bought DarkBasic many years ago.

Back then there was a price tag associated with these models and since then both myself and everyone I showed them to spent our time either trowing up or laughing at the quality of those models. The fact that they said “professionally created” and it turned out as bad as it is… they were the laughing stock of my entire friends circle for years now, so when you say ‘free’ I thought my running joke had come to a stand still and I just HAD to go check… only to find I have to register before I can so I just left it…

Can you just confirm that please? Is this the character pack from theGamesCreators you are referring to? Is it free these days? Anyways, your guild would have been most useful to me in that I have animated files but know not how to import them as animation (or with bones or weighting, for that matter) but as it is I have already converted all my X files to MB… You are tempting me to read the guide, though… you really are… just to find out how to import .x with weighting or even just bones… but I am so darn fed up with registrations every single day…

Thanks anyways for the effort :slight_smile: Sure it will help a lot of people out :slight_smile:
Now if you could just point me in the direction of a couple of sites that allow for rojalty free use of MOD music, I would sign up immediately :slight_smile:

Edit:
Sorry about that. just went and had a look and see they are still going for $25 so it must be something else. At least you gave me another good laugh :slight_smile:

and

I’ll stop spamming you now and go register… :slight_smile:

thanks soooooooo much for the tutorial thing!!!

On the other side, I’ve seen a thread where Greg is selling some skyboxes and claiming he made them when instead these are coming from another site… What a poor world…