I want in-app billing for my Unity game
However, I don’t want to buy the Prime[31] plugin, or anything really.
So are there any free methods of integrating in-app billing with my game?
Even a tutorial would suffice.
I want in-app billing for my Unity game
However, I don’t want to buy the Prime[31] plugin, or anything really.
So are there any free methods of integrating in-app billing with my game?
Even a tutorial would suffice.
The Amazon InApp billing Unity plugin is free:
https://developer.amazon.com/sdk/in-app-purchasing/documentation/unity-iap-overview.html
This isnt free but its a lot cheaper and works just as good as prime:
http://www.platoevolved.com/blog/unity-plugins/#!/~/product/category=2743024&id=13203885
Thanks.
However, I don’t want it on the Amazon marketplace, hah!
bump
Don’t know if your still looking, but here is mine.https://dl.dropboxusercontent.com/u/97948256/IABAndroid.unitypackage[/URL]
isn´t it prime31 plugin?
If it is, I DON’T CARE I’M GETTING IT! Okay maybe not, I’m not a pirating asshole like that.-_-
No need to pirate anything. There is OpenIAB open source and free. Just go and grab it on github:
https://github.com/onepf/OpenIAB/tree/master/unity_plugin
Currently it supports all sorts of android stores, but iOS is about to be released soon!
Are these user friendly for non-programmers? Please let me know asap. My entire project has stopped just shy of release because of this needing to be incorporated.