its not pretty (also editor can silently crash when exit, but works fine otherwise so far),
but its free and standalone (doesnt use windows system voices etc).
works on another pc (win10) and just noticed that the espeak page says:
“minimum version : Windows 8”, so it must be that. https://github.com/espeak-ng/espeak-ng
Been playing with this and it works great on Windows 10 so far. I’m having trouble with SSML tags though. If I pass in a string to Say() with something like for example, it reads out the content of the tag. Do you have any examples handy of how to format the SSML?
Hi,
I’m pretty new to Unity. I try to import your plugin with the package manager but nothing happen. Can you tell me how do you import it in a project pls?
I try to check it to test if it work for a small app with WebGL.
Any chance on getting this to run on Android? I’m looking to add TTS to Quest 2 and Oculus decided to strip Pico TTS from the device. So most of the assets in the Unity store don’t work as they rely on native features. I’ve tested web APIs like goolge to get TTS and they work, but I can’t rely on internet so I want an embedded solution. Thoughts? Also, thanks for the work!