Bolt Extensions has now become UAlive. With the cancellation of Bolt 2, while we already had 2 months or more work invested, we thought this was the prime time to release Alpha 1.
Welcome to the first ever, Live Editable Inheritance based extension for Bolt Visual Scripting. Create ANY type of C# object by inheriting from them. Make Class, Enum, Interface, and Struct macros. When you are happy, compile down to 100% Native C# code, with no dependencies on UAlive or Bolt. You can mix modes of Live and Compiled, and even use both in Flow Macros however you please! It just works.
Introducing UAlive, we bring structure to Bolt in a way never before seen. This isn’t Bolt 2, this has even more power! You are no longer limited by the visual language in front of you, and can craft at speeds you have never worked within before. Eliminate 90% of compilation time.
This extension has been a dream for me to make ever since I started getting into tools creation. Therefore I am so happy to be able to now share this with you. All, at no cost to you. If you want, you can help by subscribing to our Patreon, but the product itself is MIT and open source. I am working very hard at this every day to bring the best product you could imagine.
Along with the structure of code, we also will be tapping into the project wide structure. Including adding an Explorer and Search/Find and Replace. Not everything is in right now, but it works perfectly fine to start using it.
Please view this article for a feature breakdown and roadmap:
https://lifeandstylemedia.com/blog/august-2020/ualive_csharp_access.php
Download on GitHub:
https://github.com/LifeandStyleMedia/UAlive
Documentation will be available in beta.