Im trying to implement RTS style camera with freelook. I created target object for camera to follow, camera set to be “behind” it. Object moving and rotating with script by pressing WASD and right mouse button. Only Yaxis contlrolled by Cinemachine with mouse scrollwheel.
Everything works like a charm, you can see on screen 1 - camera always stays behind the cube.
BUT. When I am moving and rotating target object at the same time, sometimes camera does not recenter itself on X axis, resulting in look at the side of cube (screen 2). Only if I rotate object once more, camera updates its position and get behind cube as expected. Here are screens and CM settings.
(Correct position)
(Camera stuck. As you can see, X axis value stays zero)