I created a new scene and added a freelook camera that follows a default cube. While moving my mouse, the camera resets to certain position every ~10 seconds and I do not understand why. Using unity 2022.3.13 and cinemachine 2.9.7. The problem happnes with or without the input provider component attached. Here is a recording:
That’s very weird, I don’t have an explanation.
Would you like to send me the scene?
@Gregoryl Here is a public repository containing a sample scene. GitHub - phantomcosmonaut/FreeLook-CM-Example: Odd behavior displayed by the freelook camera.
Thanks for that, but it works perfectly. I cannot repro the issue with your project.