I’m having an issue with a gameobject moving, let’s see if you can help me:
I have a gameobject (with a rigidbody component, of course) moving pretty fast somewhere on the scene by the collision of a big block. When I hit a button I would like the gameobject to be placed on the centre of the scene and be freeze there.
When I hit that button it is correctly placed on the centre of the scene but it continues moving with the same “force” when pushed by the block…
The placement script is like that: