FREEZE WHEN IMPORTING UNITY .FBX MODELS (hundred++ FBX MODELS)

Hello,

i have question about asset database V2. We switch our project to 2020.3.25f and then start our problem with FBX importing. It look likes when you have in project like hundred+ .FBX models then it happen. It happens on CloudBuild when we trigger clean build. Only fix which we find its like delete from project half FBX models then cache half models and then return deleted half models back to cache it. It is really annoying. We think it is something with database V2 because when we had database V1 and it didnt happen at all. It is not problem with concrete FBX model but with numbers for sure!

Any help is appropriated, THANKS!

Hi,
Could you file a support ticket for us so we can further investigate the issue? We might need to look into the build logs to analyze the situation. Thanks!

hi i did, but without help, i can build it only with workaround which i describe in ticket

https://support.unity.com/hc/en-us/requests/1157263

Thanks