Freezing problem in unity fps

I have built a first person game in unity, and it seems to work except…

If I am running it in the editor and I press esc to free my cursor, and click back into the game, everything is frozen. The character can’t move, but I can look around. The enimies stop, the bullets stop in midair and the grass stops moving from the wind. When I try build it to run in a web player, it starts in this state.

What am I doing wrong?

I would suspect you’ve set the timescale to 0, and haven’t returned it when you exit the pause.

Or, as with my game, it takes a while to load. If you don’t have a loader set up then it will start frozen (happened to me).

figured it out…I had an instance of cursorlock, and i didn’t attache a GUITEXT to it, thanks.