Freezing the Player

I want to freeze my player so that he cannot move or turn at all. I have a walker script and a mouselook script on the player and a mouselook script on the camera which is a child of the player. Is there an easy way to freeze the player in one fell swoop?
Thanks.

Nevermind. Two fell swoops is good enough.
I used this:

var player : Transform;
var mcamera : Transform;
player.active = false;
mcamera.GetComponent(MouseLook).enabled = false;

It works but if anyone knows a better way I am happy to learn it.

Hey Im glad you posted this by the way. It asks and answers questions in my head. I encourage you to talk to yourself more often… :wink:
AC

Thanks. I guess it’s safer to do that on a forum than when walking around in public…