Frequent editor crash, macOS Catalina, Unity 2019.4.4

I am having an issue with frequent editor crashes on macOS. The crash seems to happen anytime I click on another application outside of Unity (such as Visual Studio or Perforce). As soon as I do, the editor will immediately crash. I am not really sure what may be causing this or how to track down a solution. Here’s is the crash stack trace.

#0 0x007fc92ec54b20 in (Unknown)
#1 0x007fff2fa60d8d in SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*)
#2 0x007fff2fa60c3d in SendEventToEventTargetWithOptions
#3 0x007fff2faa0b8c in ToolboxEventDispatcherHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*)
#4 0x007fff2fa61e8a in DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*)
#5 0x007fff2fa60d8d in SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*)
#6 0x007fff2fa7647e in SendEventToEventTarget
#7 0x007fff2e0ce8ec in _DPSNextEvent
#8 0x007fff2e0cc880 in -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:]
#9 0x007fff2e0be58e in -[NSApplication run]
#10 0x007fff2e090396 in NSApplicationMain
#11 0x0000010767deaf in EditorMain(int, char const**)
#12 0x0000010767e1b9 in main
#13 0x007fff6aef4cc9 in start

Since 2019.4 is already LTS, you might want to just try upgrading to latest. We’re using 2019.4.8, which was latest when we moved to LTS, and almost the entire team is on MacBookPros running Catalina, and we have no issues there. If you can update, do it.

ALSO: BACK YOUR PROJECT UP FIRST if you are not using source control. You ARE using source control, right??

Other things to try include updating all your packages, maybe reimporting all, that sorta thing.

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