Frequent Raw Export / Export Raw Data from Editor / Validator?

G’day
At the moment we’re trying to develop our own data processing ability with the help of the new Analytics. The system would get exported raw data from Analytics and ask questions of it. This is intended for development and debug, not for regular players; the 12-hour turnaround for viewing up-to-date Unity Analytics data effectively forces us to wait those 12 hours every time a significant change is made before we can view the results and test.

The validator is much faster (instantaneous) and could work for what we need if it was possible to export raw data from it. I understand that the delays are related to processing costs at unity - would a speed increase potentially be possible given that you guys at unity don’t need to do any processing? We can process the raw data ourselves if we have access to it.

Effectively we’re looking for a way to pull live data from the UA system.
Is this possible / could it be made possible in the future?
Is it possible to export raw data from the validator?
And are there any workarounds in UAnalytics to achieve this?

Regards

Hi @trooper ,

Responded here: http://forum.unity3d.com/threads/unity-analytics-faqs.292372/page-2#post-2762286!