From Dollars to Euros : Currency problem for Europeans

Now if europeans people want to buy an asset, it’s the same price in dollars and euros, but 100 $ and 100 Euros is not exactly the same think.

Until now i was buying assets every months, now it dramatically increase the price of every Asset !

Can anyone from Unity technologie can explain this changes ???

This hasn’t changed for me. Maybe some developers have increased their prices … or you are seeing the actual $-prices (I believe on the Web this is the case).

Example: ScoreFlash is $30 regular, and that’s still EUR 22,80. As it’s currently on sale (33% off), the prices is $20 or EUR 15,20.

In the asset store (in Unity), it gives me the prices in EUR; on the Website, it gives me the prices in $.

Let’s look at it with more stuff :

1. Old Purchase : 40 $ = 30.4 EUR (+ VAT = 7.6)

2. New Purchase : 90 = 85.5 EUR // __ERROR__ // >> 90 = about 68 EUR

You’re being charged VAT on top on the asset.

Converts the dollar price to euros then applies VAT on top of that.

At least thats how I think it works.

Yes you are right for tva but this is not the problem.

Even with tva in euro, italien doesn’t match.

Unity just enjoy the conversion…

What would be nice is to be able to select $ anyway, that way you pay your own bank’s conversion rate if that’s better.

Wow that sucks glad I dont live in europe.

Seems to work right for me, buying an asset at 90$ it’s telling me 68.40€, google tells me 68.3111954 , sounds close enough to me!

Well, i really don’t understand …

There’s nothing to understand, just like Ocid said you are charged the VAT on top of the converted price, so

90$ = 68.23€ (pretty much)
then you add a 25% VAT on top of that so
68.23+25% = 68.23 (price) + 17,05(VAT) = 85.28€

So yeah, europeans are paying a lot of money due the taxes, for us it will be much better to buy all this stuff outside the assets store

No it won’t, buying outside of the asset store doesn’t automagically prevent you from paying VAT.

Depending the place to buy, if you buy in any US store you don’t pay anything, well, the price is VAT included (if any), and thanks to the €-$ difference you can save quite a lot of money

No if you buy in a place in the us, which doesn’t indicate VAT, it’s not VAT included, US doesn’t have to bill you VAT, it’s a bit complex but you basically self bill it (you bill it to yourself, and deduct it at the same time) voiding the VAT. But it’s all the same unless you’re not turning any profit, any VAT you pay to unity gets deduced from VAT you cash in from others. Well that’s if you’re a company, i guess i’m extrapolating as there may be individual users and i guess they’re winning by buying directly in $ from a non euro supplier.

Actually, when you’re living in Europe, and you’re doing business, you should have a VAT-ID. And with that VAT-ID, you don’t pay VAT when you buy on the Unity Asset Store. The process is called reverse charge. In other words, you will still have to pay your local VAT but it doesn’t happen through the Unity Asset Store but your local taxes.

However, when you’re making profit, your usually charging more VAT on your own invoices than you pay for stuff on the Asset Store. So in the end, VAT doesn’t matter to you because the only people really paying VAT are your customers (well, that doesn’t mean I like VAT or taxes in general - of course, you could charge more for yourself if you didn’t have to make your customers pay VAT … but my point is that the VAT charged on the Asset Store is only something you’ll have to pay if you don’t do business).

Tax law is rather complex (not sure if it’s as complex as it is in Germany in any other place in the world, though :wink: ) … so I if you have to deal with these kinds of things, you should have a competent tax accountant. This also applies if you’re selling through the Asset Store!