I’ve managed to create an object in the hierarchy automatically when I import a texture.
However, as soon as it becomes a prefab, it doesn’t have its sprite attached to it anymore.
Here’s the bug shown in a gif:
Explanation of the gif:
- I import a texture, it creates a prefab(no sprite) + an object in the scene(with sprite).
- so I drag the scene object into my folder and it still loses its sprite.
It’s really a weird thing, does someone know why this occurs?