I want to export baked textures from LightUp for SketchUp into Unity. Ive watched the video (http://www.youtube.com/watch?v=eNI2RjNsRwY) everyone refers to but the correct light baked texture wont show.
Unity automatically recognises the updates of my asset folder when I export files from LightUp, so thats not the issue. But when i drag the fbx model into the unity scene the textures only appear shaded and not with the baked light textures created using LightUp. I notised that the exported textures are only 128x128 px...i wonder why? Is it because im using the LightUp demo version?
Im using SkethUp7 and the latest unity version.
Hope your able to help! Best regard Mikkel